AI Insights · Timothy · January 2023
Top 5 Fidget Toys Games on Android in Switzerland: Q4 2022
Discover the performance trends of the top 5 fidget toys games on the Android platform in Switzerland during Q4 2022, including insights on downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 fidget toys games on the Android platform in Switzerland showcased varying trends in downloads, revenue, and active users. Here’s a closer look at their performance, with data sourced from Sensor Tower.
Slime it: Slime Game Simulator from Hapy Games saw a notable fluctuation in weekly revenue, peaking at $177 in mid-October and maintaining consistent figures around $114 to $152 from late November to early December. Weekly active users experienced a gradual decline, starting from 57 at the end of September and dropping to 41 by the end of December.
Pixel Demolish by Rollic Games experienced a peak in weekly downloads with a high of approximately 2.2K in mid-October. However, downloads dropped significantly to around 100 by early December, before a slight recovery to 292 in the last week of December. Revenue also showed a decrease from a peak of $112 in early October to around $16 in early December, with a slight increase to $46 at the end of December. Active users followed a similar trend, peaking at 3.9K in mid-October and then declining to around 1.7K by mid-December, with a small rise to 2K in the final week of December.
Marble ASMR, another title from Rollic Games, displayed a diverse performance across the quarter. Weekly downloads saw a peak of 970 in mid-November, followed by a decline to 145 by the end of December. Revenue mirrored this trend, with significant fluctuations, peaking at $80 in late September and maintaining a steady range between $9 and $39. Active users peaked at 2.1K in mid-November and decreased to 805 by the end of December.
Automatoys from Idle Friday had a modest performance. Weekly downloads showed a gradual increase from 24 in mid-October to 63 by the end of October, remaining stable around 37 by the end of December. Revenue remained relatively low but stable, with peaks of $27 at the end of October and late November.
Antistress - relaxation toys by JindoBlu demonstrated a steady performance in weekly downloads, starting from around 400 in late September and reaching a peak of 735 by the end of December. Revenue remained modest, with minor fluctuations, peaking at $22 in early October and ending the quarter with $14. Active users consistently grew from 3.6K in late September to 4.5K by the end of December.
For more detailed insights and data, visit Sensor Tower.